Million Xbox s Sold Worldwide . Officials from Microsoft have announced that a total of . million Xbox s have been sold worldwide since the console first went on sale in with . million consoles sold in the last three months of thanks to hits such as Halo . Ninja Reflex is being developed by the Sanzaru crew while EA is doing the marketing and publishing stuff. They re a studio. they took my game concept and did what developers do created a title out of it. I brought EA in to partner with them on the marketing and distribution end of things. So you re basically going to be coming up with concepts and finding developers to work with them. Is this going to be your normal way of working or will you take different approaches DL Yeah. I have no aspirations to build a publishing empire. Are you going to be working with developers Say a developer came to you with an idea. You said you have some other projects going. It s a guy I ve known and worked with for a l! ong time. The other one is another concept of mine. Do you guys fund the development of the game DL Yes. And then take it to the publisher DL Yes that s correct. Do you have venture captial or angel investors or. This is not a typical sort of model. Which is just fine. So they got bought by Activision DL Yes in . Growing up I had things like nunchucks and shuriken that my friends and I would play around with. You can t get nunchucks. The way you could in the past. They re banned They re outlawed. It s state law. You cannot buy them. This game also while it does have the weapons there are no human or even animal targets or monsters. It s sort of Wii Sports kind of training. Half of them are weapon based half of them are not. As you pointed out our game is not about killing stuff. There are lots of games that do that very very well. It s to see who has greater skill. How did you hook up with Sanzaru to develop the game DL Sanzaru is a studio. also a relati! vely new company that is composed of guys who I worked with for many years. Many of them are from Z Axis. All of them came out of Activision and they re brilliant creative guys. So this is their first shipped product DL Yeah. This will be their first shipped title. Are they doing the DS version as well DL Yes. So it s kind of growing out of the natural relationships that you had. So that s sort of how you find the people. I ran it for a couple of more years after that and then started Nunchuck. It s very very different. It has its advantages and has its disadvantages. Even though it was a really good game. DL At the time Acclaim was really on its last breath. That was a long last breath wasn t it DL Yeah. Well the reviews were stellar and the game I ve played it. DL Thank you very much. And then of course BMX XXX . But now you re in the driver s seat.
Source: http://www.gamasutra.com/php-bin/news_index.php?story=16681
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Friday, January 4, 2008
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